Gamer

Gamer

In the near future, you don't live to play... you'll play to live.

Rating

2.0 (1)

Release Date

9/3/2009

Runtime

95 mins

Overview

Mind-control technology has taken society by a storm, a multiplayer on-line game called "Slayers" allows players to control human prisoners in mass-scale. Simon controls Kable, the online champion of the game. Kable's ultimate challenge becomes regaining his identity and independence by defeating the game's mastermind.

Status

Released

Original Language

English

Budget

$50,000,000

Revenue

$40,800,000

Homepage

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How It Feels

Read from this film's synopsis, keywords and credits, and used to work out what it sits beside.

A visceral sci-fi thriller that uses its mind-control premise to literalize the loss of agency, building toward explosive confrontation. The film is propelled by brutal action and the protagonist's desperate fight for autonomy in a world where humans are reduced to game pieces.

Mood

TenseDread-soakedDefiant

Themes

FreedomIdentityTechnologyPowerSurvival

Tone

Earnest

Pacing

Propulsive

Look

Stylized genreHigh-contrastHandheld

Structure

Linear

Heads up

Graphic violence

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Recommendations

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